![]() The fonts are all fucked up as well in parts of the menu either looking squished or blurry. This is a very basic thing that should have been caught during testing, if there was any. It keeps telling me to press left mouse to accept but it never works, only spacebar seems to work. Example, I remap Q to block, and blocking cycles my items when I block because it is now bound to both. Also if you remap a button that is currently being used by another action, it should debind that action. This would make the game a lot more comfortable for KB+M users and is a basic feature any PC game should have. Starting with the controls, please let us remap keys to the mouse thumb buttons on the side. That being said, if this is what we are working with, let's at least go over some things that could be different to make the game feel much better to play. I was surprised to find this game feels like an unfinished monster hunter mod that strips away the best elements of the original and replaces them with half-baked monster hunter concepts that not only don't fit well, but are also executed poorly. ![]() I was a big fan of the original game as I thought it was one was the few metroidvanias that combined the souls-like stuff in a cohesive fashion. The game generally feels like an early access release that had minimal if any play testing done. ![]() I'm not sure what the disconnect is, but I feel like I must not be playing the same game as everyone else. I'm really baffled at the reviews for this game by publications vs my own experience playing the game.
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